![]() ![]() Tomorrow we’ll hopefully be able to continue making graphics and start the actual game development together in GameSalad. I used this CC licensed image and a few iPhoneography filters to create a 480 x 320 background image for the game. Listen to ‘Bark Buddy Initial Sounds’ on Audioboo I’m not holding my breath that our first game app together is going to be a blockbuster, but I know we’re going to have a lot fun making this and will learn a bunch! After diagramming and outlining our ideas with pencil and paper, Rachel recorded an almost five minute AudioBoo reflection talking about her plans and ideas for “Bark Buddy.” We recorded the seven different sounds using the free version of RecordPad (the same app we used for her first enhanced eBook a few months ago) and Rachel started drawing her characters using Brushes for iPad. This evening Rachel and I had a few hours at home together, so we brainstormed, diagrammed, and outlined specific details of “Bark Buddy.” Building on my #mobile2012 experiences with GameSalad, we made a list of characters (actors) she wants to include in the game along with a list of sounds. (See here and here for details.) Chris taught #mobile2012 attendees the basics of creating iOS games using the free, Mac-only software program GameSalad. Last week at the Mobile Learning 2012 Conference in Arizona, I was thrilled to attend three different breakout sessions led by Chris Thompson. I knew there were software options “out there” for creating iOS games without lots of required coding, but I wasn’t really sure where to start. My son and I visited with Rachel about her ideas for the game and encouraged her to diagram / outline her thoughts for how the game might work. Now, with a game-development component added to its curriculum, Paramo said that it is helping to revive the course.About six months ago my 8 year old daughter announced, “I want to create a game for my iPod Touch called Bark Buddy.” At the time I knew a little bit about game development using Scratch, but not much about true iOS app development. At the end, students will have acquired skills to create four smartphone game apps that can be published to Apple’s App Store.ĭuring a previous meeting, John Paramo, director of secondary education for Burbank Unified, said the computer course was originally offered to help students learn about the Microsoft Office Suite but students are now learning about those programs much earlier. In addition, students will use Adobe’s Creative Cloud and Photoshop CS6 to create game scenes and animations. ![]() Students will go through 35 exercises and will learn what characteristics make video games successful. The material is geared toward students who lack prior game-development experience. Students enrolled in the introductory computer course called Digital Applications will use the textbook as supplemental material to the GameSalad software, a coding program that uses a “drag-and-drop platform” to teach the fundamentals of computer science. Thirty-six copies will be purchased at $36.99 each for a total of roughly $1,500, according to a staff report. He is the director of secondary education for Burbank Unified. JAn earlier version of this story stated John Paramo is the director of secondary education for Glendale Unified.
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